Gregg's route is great too. He actually addresses a lot of that immaturity during the story. I'd recommend doing a quick second playthrough and see how things change when you hang out with him instead. Or just watch those scenes online.i finally started night in the woods this week and finished it.
gotta be honest, gameplay-wise i found the game to be a bit slow and repetitive. i mean, i knew what i was going into, but still, for me, specially in the beginning, i would be repeating all the steps in the day routine every day which would be to try to go to all places and do all the dialogue bubbles, and that got really old really fast
but the story was great, did not expect it to go the way it did, but it was definitely surprising in a good way. i did the bea route (i thought mae and gregg were very immature characters and i am so glad this gets brought up with bea) and that was also a good reason why i enjoyed the story, not sure if i would have enjoyed the game as much on a blind playthrough had i gone the gregg route.
as much as i would actually like to do 100% playthrough and get the whole journal filled and do the other routes, i dont think i will, bc again, the gameplay mechanic of this game didnt enthrall me as much
Absolutely loved this game. Can’t really contradict you re: raw gameplay, but I loved the art and the writing and the story.i finally started night in the woods this week and finished it.
gotta be honest, gameplay-wise i found the game to be a bit slow and repetitive. i mean, i knew what i was going into, but still, for me, specially in the beginning, i would be repeating all the steps in the day routine every day which would be to try to go to all places and do all the dialogue bubbles, and that got really old really fast
but the story was great, did not expect it to go the way it did, but it was definitely surprising in a good way. i did the bea route (i thought mae and gregg were very immature characters and i am so glad this gets brought up with bea) and that was also a good reason why i enjoyed the story, not sure if i would have enjoyed the game as much on a blind playthrough had i gone the gregg route.
as much as i would actually like to do 100% playthrough and get the whole journal filled and do the other routes, i dont think i will, bc again, the gameplay mechanic of this game didnt enthrall me as much
Also, is anyone else playing Pokémon Legends? It’s…actually a ton of fun?
If they can bring Halo to Playstation that would be amazing seeing as I've never played any of them.Sony is buying Bungie, the developer of Destiny and original creator of Halo
Another huge acquisition in the gaming industrywww.theverge.com
¯\_(ツ)_/¯
If they can bring Halo to Playstation that would be amazing seeing as I've never played any of them.
so the more I hear about this it actually has nothing to do with the Microsoft/Activision deal, and they keep stressing Bungie will operate independently and multi-platform. it really just seems Sony acquired them for the live service/multiplayer community expertise.. it'll be interesting to see how this all plays out for sureSony is buying Bungie, the developer of Destiny and original creator of Halo
Another huge acquisition in the gaming industrywww.theverge.com
¯\_(ツ)_/¯
That’s a lotta money “just” for expertise. I imagine there is more to be had long-term that potentially isn’t being stated at this time.so the more I hear about this it actually has nothing to do with the Microsoft/Activision deal, and they keep stressing Bungie will operate independently and multi-platform. it really just seems Sony acquired them for the live service/multiplayer community expertise.. it'll be interesting to see how this all plays out for sure
Celeste rips. I’ve got the soundtrack on wax.Started playing a few indie games that came out in recent years:
Carrion - interesting concept to play as the monster. Seems good. Haven't played too much of it. Will probably be a back burner game.
Ape Out - really fun. Superb soundtrack (all jazz drumming; love that your moves and pace affect the sounds). Finished it. Really short. Weirdly got attached to that orange gorilla. This game and Carrion were published by Devolver Digital and I tend to like a lot of their releases (Hotline Miami, My Friend Pedro, Katana Zero, Ruiner, Gris).
Celeste - fucking difficult platformer. Will def eat up time. Resisting putting assist mode on but def not trying to get all the extras. Really good soundtrack. Deeper level of storytelling when put in the context of the maker.
I played it all weekend while snowed in.
Yeah, it's loads of fun and it's not the same old same old Pokemon you come to expect.
For example, you have to heal your pokemon by either resting at a camp or crafting revives and potions. That said Crafting is new. So you have to scavenge for different items and acquire crafting recipes either by completing tasks or purchasing them.
Instead of going around from gym to gym to increase your rank, you have to earn experience points by completing tasks in your Pokédex. Each pokemon has different tasks to complete. Such as Catch at night, feed berries, seen using such and such move and so on.
The further along in the game you get the more open the world becomes.
It's not a true Open world in the sense that the entire region is available to free roam. Instead there are distinct areas in the region you can explore, but you can't go from one distinct area to another without going back to the village. As the game progresses each of these areas act and feel like open worlds. Especially after you get the ability to go in the water or climb cliffs which you don't have starting out. So areas you already completed have a lot more you can go back and explore later on.
Agile and Strong style attacks are new. And so are Alpha pokemon. Which are like trying to beat or defeat a raid boss and are a strong pokemon to have on your team.
Shiny hunting is more fun.
Yea there are just some outstanding soundtracks linked to games all through the ages.Celeste rips. I’ve got the soundtrack on wax.