I feel like it's been a while since I posted an update on what I've been playing lately, and I need a break from work. After finishing FFVII, I've been really bouncing around between games.
First, I started playing The Ascent. I love twinstick shooters, and the heavily Blade Runner inspired art direction is really doing it for me. No idea how far I am in the story, I made it to the second area of the game and have been running around there. Still feels like I'm pretty early into the game.
I finished Code Vein. I may go back and play through a couple more times to see the other endings (I got the neutral one). This thing copies Dark Souls so obviously sometimes it hurts, but it's still really fun to play, and I love the concept of finding the memories of all of the Revenants. Also scratches that Dark Souls itch I now get after finally beating the first one last year.
I've also been continuing on in Fallout 76. Been mostly doing the original story stuff, I'm down in the Southwest of the map doing all the mining related stuff currently. With all the new content, the quest markers on the right have taken up several screens worth of real estate. It feels like I finish one and pick up two more on the way to the next one. At least there's tons to do, right?
I also have been playing Katamari Damacy: Reroll to destress a bit. However, I made the foolish mistake to go for 100% of items for the achievement, and now my life is that GOT. DANG. COW. LEVEL. For an otherwise relaxed game, this and the Bear level are incredibly stressful. For those unaware, the level ends when you pick up one single cow or bear (or something with a cow or bear on it). Not a huge deal casually, and you can bet the level in seconds if you want. However, to get all items in the game, there is a very large version of each animal that you have to collect. This means rolling up enough stuff to be able to grab them, without picking up any of the 500 other level enders. The cow level is particularly cruel because it surrounds the big cow with a bunch of smaller cows, so it's real easy to screw up right at the end (if you even get that far).
Speaking of relaxed games with one stressful part, I also started playing A Night In the Woods this weekend. I've been meaning to get to this one, and Microsoft Rewards had bonus points for getting an achievement in this one, so I dived in. I love everything about this one. Except Demon Tower or whatever it was called. It's a bonus game where you play a simple dungeon crawler. It also has a secret ending, and is tied to the achievement for getting all of the drawings in the game, so you have to play it if you want to complete. This minigame could be really fun, but it has issues with the things that are guaranteed to make my blood boil in a game - dropped inputs, chain damage/stun lock that is inescapable, and inconsistent hit boxes. I also had an issue using the joystick to move where it was a bit too sensitive, and releasing the stick would sometimes turn me around, but this was fixed by using the d-pad. It was highly stressful, but I was able to overcome it, and now it's back to everything I like about this game. Great character driven interactive story with some light platforming. Feels similar to Oxenfree in my opinion (also fantastic if you've never played it).
Finally, quick Isaac update. I'm still working on Jacob and Esau, but got a bit burned out, so I've only been doing the occasional run. I only have Hush, Delirium, and Greed/Greedier mode to complete here, but man do I hate playing as this character. I think this secretly means I don't like sharing!