Finished
Dark Souls 2 last weekend. At some point I got really gud, but mainly just upgraded my weapons an armor to their max and it was a breeze. Surprisingly the
Craftmans's Hammer was my go to for most of the game. I liked how it was not massive, quick to swing, and never breaks. I tried out a couple of special weapons but hated how they worked even if they caused greater damange. They either broke too easily or were just too large and heavy when the Craftman's Hammer is only 3 weight. I tried the Crown of the Sunken King DLC but the boss battles were annoying and almost made me want to give up. I finished that DLC but I think I'm good on DS2 for now.
On the other hand, I started
Dark Souls 3 and it's kicking my ass. Not really the bosses, but the general environment and normal enemies are much more viscious and do much more damage than DS2. It feels more similar to DS1 than DS2 did. If I don't methodically kill each enemy one by one I'm fucked. Which is super annoying when I try to rush to an area to pick up my souls. I've been less successful doing that and end up losing several thousand souls. Within the first hour, I died by accidentally rolling off a cliff outside Firelink Shrine after beating the beginning boss. So, because of those lost souls I feel underleveled at about 5 hours in. I'm playing as a Pyromancer, which is pretty sweet but I've been hacking and slashing it until I find some newer better pyros and level up some more. Plus you cannot upgrade armor in DS3 so I have been taking a lot of damage still using the starting armor with a low carry weight.
One thing I liked about DS2 was after 15 kills of an enemy they'd disappear. It made returning to areas easy. Plus I struggled hard with Dead Man's Wharf since there is only one bonfire. After a few runs deeper into it the starting enemies were gone. That was nice. Also in DS2 levels were like candy, they were practically giving them away. I found a ring which gives you bonus souls with each enemy killed but I still feel like everything is tougher.