BattleFlag
Well-Known Member
Been eatin' up some games lately....
Played through Katana Zero twice....seriously fun, fast-paced and at times challenging game with sick vaporwave soundtrack and really good story
Played Limbo and then Inside. Limbo was good. Inside took everything from Limbo and smoothed it out. I found the puzzles more difficult in Limbo but Inside more enjoyable.
Got Don't Starve and Don't Starve Together but haven't really got into those. Played a lil' of the single player Don't Starve - it's good but got other stuff I'm digging.
Downloaded and played through Streets of Rage 1, 2, 3 to get my fix in anticipation SoR 4 coming soon
Downloaded but have yet to play Witcher (yes, the first one; yes I'm way behind but keep hearing good things and don't wanna start at the third one)
Currently spending most of my time playing Middle Earth: Shadows of Mordor (I heard the follow-up ...of War isn't quite as good). I like it so far. A bit bloated (i.e. a lot of side missions and character building) and if the way I play something like, say Borderlands, I'll end up trying to do every single part. I like the fighting system - very reminiscent of Prince of Persia/Arkham series but when you get to fighting some of the Uruk captains the baddies just start piling on like you're a greased up pole and there's a leg of ham at the top.
Speaking of Borderlands, anyone have an opinion of 3? I liked the first two and will prob get the 3rd when Steam has a sale/price drops. Just this far in a series sometimes games take the best stuff and just pack on more and more without adding real value (recent example: Shadow of the Tomb Raider - didn't really improve upon Rise except maybe w/ the stealth; still a good game but just stuffing that sack till the seams bust)
I quite enjoyed Limbo when I played it back in the day.
But Inside..........wow. Inside has been one of those games that has absolutely stayed with me. I've played through it several times, and I pick up on something new every single time. Small details in the environment, with the NPCs, different themes that tell a deep and dystopian story without ever uttering a word.
There's been a good number of games in the past 5-10 years that have focused on shorter play-through times but richer storytelling experiences. I would argue that Inside may very well be the best of this ilk.