Link to the vid? I'd be interested in seeing a round up of what is coming down the line.
Can't sympathize much w the console blues, as I'm 100% on the PC train. Aside from the handful of console exclusives, I've never seen the appeal. And nowadays all the gems are being ported to PC eventually. Ok, ok...I had to wait years for Last of Us and the launch was less than stellar but I got it. Now in five years when I'm finally playing GoW Ragnarok I'll be laughing at you all!!!
Not to destroy this thread with replies to old comments but--
The appeal is cost of entry and playing on a huge ass TV with a sound system while on my couch instead of in an office where my PC is. I do not care enough about graphics to be dropping 1.5k on a machine that will need to be upgraded in a couple years to play the newest stuff. Even when I had a job that required me to have a nice PC, it also required me to be in front on a computer 10 hours a day and so that was the last place I wanted to be while relaxing.
And in the past- as a story driven, platforming and 3rd person action gamer with little interest in FPS- Sony and Nintendo put out a huge % of the games I cared about. With developers Bioware, Remedy, Platinum and Rockstar also being fully available (or best suited for) on console.
That said, as budgets have escalated and a lot of the quirkier shit has stopped getting made (see Sony Japan getting shut down) and with Sony finally releasing a lot of its games (abiet often in broken states), AND because local multiplayer has all but disappeared... I do think there is now an argument for PC as the besr option IF you can afford it.
Also,
@RenegadeMonster, much like Disco Elysium did-- those games will eventually hit console.
Finally getting around to playing Cyberpunk 2077. Definitely an interesting aesthetic and well-done world. It is often a very fleshed out world with just how many people are crammed into it like a proper city.
Variety of fighting styles available - stealth, hacking, combat - are fun. Story seems pretty good so far (just into Act II - post introduction of Reeves' character).
Can't comment on the problems that plagued the game because, one, I'm laying on PC and most probs seemed to have been console and, two, I think they've been worked out anyway.
Playing Cyberpunk last fall / winter was great. The story and universe were solid to excellent (dependeding on the mission) and the characters were awesome. I played it with a focus on gunplay and really enjoyed it that way.
The game's main flaw is that it isn't a good open world game but because it's set up as one, you want it to be. Once I learned to treat it as a Bioware / Bethesda game and not a Rockstar one, the flaws were less frustrating. A solid 8.5 that rates higher than that on the enjoyment scale basically. Especially because I love WRPGs and the good ones are few and far between these days-- and the ones that do exist usually involve high fantasy which isn't my thing (see Witcher 3).
Excited to see what the DLC brings. Supposedly they are finally adding a star system and cops that actually chase you instead of randomly spawning which, if done well, would go a loooong way to adressing my main complaint.