Finished Final Fantasy 16 today, and I am unfortunately not very impressed. Some highlights for sure, but of the many FF games I've played, this one is among my least favorite.
The good stuff: it looks and sounds quite good. Top notch production design. The boss fights are spectacular, a couple in the middle are monumental in scale and a lot of fun. The combat feels really good too and is probably what saw me through to the end.
The bad stuff: Almost everything that doesn't involve a massive boss fight is profoundly boring. This game has Yoshi P, the same producer as FF14 (an MMO) and you can tell. Fetch quests, errand quests, what from this point of the map to the other then back quests... it's all padding and very, very boring. And the characters. Clive is a solid protagonist, and this iteration of Cid (voiced by Ralph Ineson of The Witch, Game of Thrones etc) is great, but there's no other interesting characters to speak of. There's no traditional party either, so it really feels like you're out on your own. The story starts like an interesting riff on GoT, but quickly devolves into generic JRPG, kill god and save the world shit. Had to force myself through the last few hours cus I just didn't care.
So yeah, a bummer. I was a fan of FF14 for a while, but I just don't think Yoshi P's storytelling style translated well to a single player game. And based on the muted reception to the latest expansion, it might seem that FF is in need of another breath of fresh air.
Although I did hear FF7 Rebirth ruled, so after a bit of a break, I'm going to finally hit up the FF7 remake, and check that one out.